Domain: Earth Domain: 6; Mountain Domain: 4; Strength Domain: 6
Level: Adept: 4; Alchemist: 4; Arcanist: 4; Bloodrager: 4; Druid: 5; Elementalist Wizard: 4; Hunter: 5; Inquisitor: 4; Magus: 4; Shaman: 5; Sorcerer: 4; Summoner: 3; Wizard: 4
Components: V, S, M (granite and diamond dust worth 250 gp)
Casting time: 1 standard action
Range: touch
Duration: 10 min./level or until discharged
Saving Throws: Will negates (harmless)
Spell Resistance: yes (harmless)
Target: creature touched
Description: Grants DR 10/adamantine.
The warded creature gains resistance to blows, cuts, stabs, and slashes. The subject gains DR 10/adamantine. It ignores the first 10 points of damage each time it takes damage from a weapon, though an adamantine weapon bypasses the reduction. Once the spell has prevented a total of 10 points of damage per caster level (maximum 150 points), it is discharged.